Tonk, or tunk is a matching card game, which combines features of knock rummy and conquian.Tonk is a relatively fast game that can be played during brief periods of time by varying numbers of players. In some places it is a popular pastime for workers on their lunch break.

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  2. Tonk the Card Game: A Brief Guide on How to Play. Games Games Details: To play a Tonk card game, you need a regular deck of 52 cards.Each of the cards has a certain point in them. All the face cards are valued at 10 points, Aces are only worth 1 point, while the remaining cards are worth their face value.
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Tonk, also sometimes known as Tunk, is a fun and easy card game to play with friends. You can also play it for real money online.

We’re going to show you how to play Tonk, the important rules of the game, and how a winner is declared (there’s more than one way). Enjoy this complete guide to playing Tonk.

Tonk Card Values

Before you start playing, make sure that everyone understands Tonk card values. You play Tonk with a 52-card deck, and there’s not much to remember.

  • All picture cards are worth 10.
  • Aces are worth 1.
  • All other cards are worth their numerical value.

These card values are one of the most important things to know about Tonk, so make sure you have a firm grasp of them before you start playing.

Before You Begin…

There are a few things to decide before you start a game.

  • Decide who the dealer will be. You can cut cards to do this. Move clockwise on the following hands.
  • Agree on the stakes. Everyone should put their chips in before the game begins.
  • Decide how many cards everyone gets. It can be three, five, seven, or twelve, depending on how many players are participating. Six is the maximum number of players, and you can play with only two people.

What is Tonk?

Tonk, aka Tunk, is when the initial hand you’re dealt equals 50. If this happens, you automatically win the game, and players have to pay you double the original stake. Likewise, if another player gets a natural Tonk, you’ll have to pay them double.

What happens if more than one player gets Tonk? The game is declared a draw and nobody wins. You can simply deal another hand and start a fresh round.

Some Tonk variants declare 49 a Tonk, and others also play any hand worth under 11 as Tonk. It’s up to you. Feel free to experiment and play with different rules. If you do, always remember that 50 beats any other Tonk hand.

How to Play Tonk

Game

Ok, so how do you play Tonk? We’re going to talk you through how a typical game would go and the most important Tonk rules.

  1. The dealer gives each player the agreed number of cards.
  2. The dealer burns the first remaining card into the discard pile.
  3. The remaining cards are left face down as the stockpile.
  4. Each player takes turns to take one card from the stockpile and to discard one card.
  5. In Tonk, your objective is to make mini-hands called spreads. These consist of three or more cards of the same rank, or cards of the same suit in sequence.

Examples of spreads in Tonk include:

  • Three tens or four queens.
  • A 6,7,8,9, and 10 of spades.

When you make a spread, you lay it down in front of you face up. You can later add cards that you’ve received to these spreads. You can also add cards to other player’s spreads.

How to Win Tonk

We’ve already mentioned that you can win at Tonk by getting a hand worth 50. However, if nobody does so, then the player who gets rid of his or her cards first wins. Of course, you do this by making spreads.

Another way to win Tonk is to have a showdown called a drop. All players place their cards face up on the table, and the player with the lowest hand value wins. Usually, in this case, you have to pay every player that has a lower hand value than you, and the overall winner takes the chips from the middle.

You can agree to settle a game via a drop if the cards in the stockpile run out or because you all feel like it.

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OriginUnited States
Alternative namesTunk or Knot
TypeMatching
Players2-6
Skills requiredStrategy
Cards52
DeckAnglo-American
PlayClockwise
Playing time15 min per hand.
Random chanceMedium
Related games
Conquian

Tonk, or tunk is a matching card game, which combines features of knock rummy and conquian. Tonk is a relatively fast game that can be played during brief periods of time by varying numbers of players. In some places it is a popular pastime for workers on their lunch break.

Description

Tonk is usually played for money, with a stake agreed on before the game starts. Each player pays the stake to the winner of the hand. Games typically involve three to five players. Stakes may be any amount. A game consists of several hands. The players take turns dealing.

A standard fifty-two card deck is used. Each card has a point value: Ace through ten have their face value, aces having a value of one point, deuces a value of two points, and so on. The Jack, Queen, and King are each worth ten points.

Play

Players are dealt three, five, seven, or twelve cards, depending on the number of players, in turn. The dealer turns up the first of the un-dealt cards as the start of the discard pile (Some people play that the dealer does not turn up the first card. The discard pile is started after the first player draws). The remaining un-dealt cards are set face down in a stack next to the discard pile. These form the stock.

Players total up the points in their hand. If a player has 50 points (or 49 in some variations) he says, 'tonk' and immediately wins a double stake from each player. If two players have 50 points the hand is a draw, and another hand is dealt. Some people play that a dealt hand of 11 or lower is also a tonk. In the case where two players are dealt tonk, then a 50 would beat a 49, 11 would beat 50, 10 would beat 11, 9 would beat 10 and so on. If no one tonks, play continues. The player to the left of the dealer begins, and play continues in turn.

The goal of play is to get rid of one's cards by forming them into spreads. A spread is three or four identical cards regardless of suit (such as three 5's or four Queens), or three or more in a row of the same suit. A player may add cards to his own or another's spread. The winner is the first to get rid of all his cards, or the player with the fewest points when play is stopped.

Play stops when a player gets rid of all his cards, if a player tonks and the opponent has equal amount, this leads the second player to win because it is called being 'caught' or when a player drops, by laying his cards face up on the table. A player may drop at any point in the game (some play you can only drop before drawing), including right after the cards are dealt. When a player drops, all the players likewise lay their cards face up. The player with the fewest points in his hand is the winner. If the player who dropped does not have the fewest points, he must pay the stake to each player with fewer points. This is called being caught. In addition, each player pays the stake to the winner. If there is a tie, both players are paid. If the tie is between the player who dropped and another player, the one who dropped is considered caught and must pay double, with the other player being the sole winner.

If the player does not drop, he must take a card from the top or one under from the discard pile or from the stock. The player may then lay face up any spreads, or add to any spreads on the table. If after this the player has no more cards, he says, 'tonk' and wins. Each player pays him a double stake. Some play that a player must spread with six cards to tonk, otherwise the player goes out with zero effectively ending the game but only winning a single stake.

If the player has one or more cards remaining, he must discard one card to the discard pile. If this is his last card, play ends. He is the winner, and each player pays him the stake. If the player has one or more cards left in his hand after discarding, his turn ends.

If the stock runs out, play stops. The player with the fewest points in his hand wins, and is paid the stake by each player. If two or more players tie the hand is a draw, and another hand is dealt.

Many variations in play are possible.

Slapping

Slapping differentiates Tonk from the rest of the gin rummy family. It is an optional component of the game and is changeable by the house rules. Slapping is done when a player sees a card he wants or needs discarded by another player and picks it up, regardless of whether it is his turn or not. When a player slaps, he effectively skips the players between him and the player who discarded the slapped card. Play resumes with the player after the eating player after he has discarded.

Melding

Game

Players can meld sets (three of the same rank card) or runs (three consecutive cards in the same suit, e.g.: 9♦ 10♦ J♦, but may not 'bridge the gap' by melding K♥ A♥ 2♥ Yet, aces may be played as high or low card.

How to play tonk card game with pictures

Play Tonk Card Game online, free

Hitting

Hitting is a variation of the common laying off of another player's meld (i.e.: you hit an opponent's set of three 10s with the other (10). The card is put with the melds of the player who is receiving the hit. However, when a player 'hits' another player, the player receiving the hit cannot lay down for one turn. Multiple hits result in additional loss of lay downs for turns thereafter. After a player has hit another player, the hitting player is allowed to discard a card from his hand. Once a player's set has been hit and the four cards of that rank are melded, they can be thrown into the discard pile. You cannot spread out.

Tonking out (Doubles)

- Most players consider 'Tonk' (2 spreads) to be triple ie- 1/2/3, 2/4/6, etc.

Google How To Play Tonk Card Game

Tonking out is the preferred method of winning the game. It is achieved by melding or hitting until no cards remain in the player's hand. However, what differs tonking out from running out is that you can not discard your last card; it must either be used in a meld or in a hit. When a game is played for money, tonking out usually results in a double payment. (Tonk out Double). In some variations (usually 2 player), a player who 'Tonks Out' with a run that subsequently allows the other player to Tonk Out on those cards results in a 'Double-Double'. (E.g., a player holding 5 of hearts and 6 of hearts draws the 7 of hearts and Tonks out, while the remaining player is holding 8 of hearts and 9 of hearts and Tonks out as a result of the other players hand resulting in a 'Double-Double' meaning the wager would be increased by 4 times. So a wager of $1 for running out would be $2 for Tonking out(doubles), and $4 for a double double.

High count or Low count

Some house rules include a provision that a player wins the game automatically if he is dealt a hand count of 49 or 50. Some house rules include a provision that a player wins the game automatically if he is dealt a hand count of 13 or under. And in some cases 21 can be an automatic win. Some house rules state that a hand of 9 or under is an automatic win and paid triple.

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